Darkwind has momentum
Shocking as it may seem to some on Phinny but Darkwind has truly arrived on the server. After smashing Vulak we focused as a guild to gear up for Luclin as fast as we could. To that end we steam rolled all of the remaining content left to us in instances. We now only have Tunare left in our way.
The guild is thriving. We don't zerg or use mage exploits but then again we don't really need to either, I mean, we do have some of the best set of players on the server, and if history has ever taught us anything; it's that Darkwind always rises to the top, just check our previous endeavours into EverQuest, we have the luxury of having a history .
Just to say we had done it, we went and cleared Sleeper Tomb, Yelniak and Dain.
Imagine you can do entire Sleeper Tomb with 2 clerics. Something got hit hard with the nerf bat...
A few of the loots:
Darkwind is running around with a maximum of 55 players in raids. Sure we are small but even we manage some open world content despite other guilds constantly training us. Luckily we set up the 'Dream Team' Hybrid players who focus simply on keeping trains away from the raid. They know who they are and we thank them for their continued service.
If you want to join a guild with a huge exciting history on the AB server and an exciting one coming from Ragefire then look no further. Many of us have played together for over 15 years and if you want to be part of that, check out informations >>HERE<< !!
All the latest information.
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